Category: Programming

  • Weather Script Component

    Hey all! For the past few days, I’ve been working on a weather script component. It takes the form of an independent .wsc script file that you reference in your widget script (setting up license info and registering callbacks), calling a few methods and getting weather/location/alert data in the form of a script object with […]

  • Extended System Control plugin for DesktopX

    The plan for this plugin is to include all system-related functionality that isn’t already available in the DesktopX System namespace.   Download You can download a test version here (set to expire on 10/5/2009). If you have ideas for stuff to add to this plugin, feel free to post them on the DesktopX 4.x request […]

  • DXInstance: command line & single instance plugin for DesktopX

    This is a very small plugin for DesktopX that exposes command line information in your scripts, allowing you to act on certain parameters. It also adds a new callback that is called when another instance is started and gives you its command line arguments. Use associate a gadget to a custom file type and be […]

  • DXTaskbar7: a DesktopX plugin to access Windows 7 taskbar extensions

    With Windows 7 a few months away, it was time to bring some of the new features to DesktopX. One of the things gadgets could really benefit from is the new extended taskbar. It has a few new options such as jump lists, tasks, thumbnails toolbars, icon overlays, progress bars and thumbnails. DXTaskbar7 is a […]

  • Animator Script Component 1.1

    A small update for the Animator Component is now available. Changes from the internal version have been merged and a new method to remove all animations related to a specific object has been added. The Animator Sample now has checkboxes to enable/disable a specific animation and the requested script “export” has been added. You can […]

  • DXCanvas 2.0

    I released an update for DXCanvas yesterday. This new version is in sync with the latest Canvas specifications. Error handling has been overhauled and is now closer to the spec (some things still aren’t the same as we are not running inside a browser and thus do not have access to a real DOM tree). […]

  • DockletX

    DockletX is a plugin for DesktopX that allows you to run ObjectDock docklets on your Desktop. It implements the ObjectDock Docklet host interface and can load pretty much any docklets built for ObjectDock. A few things are not implemented at this time: Attention animations (such as glow or bounce) Export (running as a gadget is […]

  • .Net 2.0 support for ObjectDock

    It’s been available for some time from Wincustomize but I never did any big announcement. The old .Net  docklet for ObjectDock was compiled with .Net 1.0 and thus wasn’t working on newer version of the Framework. It also had problems on Vista with plugin registration which didn’t work with UAC on. The new version is […]

  • Animator Script Component for DesktopX

    I have this animation script I wrote 2 years ago for a widget (that I never finished), and I recently got back to work on a package tracking widget that is going to use some part of it. Still 70% of the script is never going to be used and I don’t want to throw […]

  • Nightmares – a dynamic dream testing utility

    Nightmares is a small application created to test dynamic dreams. It runs them in a window, allowing you to debug them easily or to record a preview video. You can set the window size (default is 800×600), chose an output file and FourCC code for the output video. It currently only runs unprotected dreams: the […]