Ring engine status update (October 2011)

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There hasn’t been a lot of visible changes since the last status update, but a couple of small graphic problems have been fixed: Alpha transparency drawing is implemented (resulting in correct drawing of ok/cancel buttons) Default menu cursors are now shown properly Dialog box messages with no message type are displayed properly Button highlights are […]

Delivery Tracker 1.0 Build 978

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A new version of Delivery Tracker has just been released. It now supports tracking packages via TNT and includes small fixes for UPS and USPS. You can also start tracking packages by clicking the reference number in the info panel. This is especially useful for Amazon packages if you want to track each package separately. […]

Small Ring engine update

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Just a quick update to say that several graphic problems have been fixed since the last status update: Most images are no longer drawn at wrong coordinates (for example the dialog boxes or some screen elements in the preferences) The first line of images is now being drawn properly (fixing corruption that appeared in some […]

Ring engine status update (September 2011)

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Since the first commit at the end of January 2011, the ring engine has come a long way. Most of the shared engine code for Ring and Faust has been implemented, along with the whole logic for Ring and a sizable chunk of logic for Faust. The main game view (the 360° view) is not […]

Delivery Tracker 1.0 Build 962

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A new version of Delivery Tracker has just been released with lots of fixes and improvements across the board. In addition to the provider updates, the new version adds support for the recent items list on Windows 7, allowing you to open a recently tracked package directly. You can read the release notes and download […]

Asylum engine update (July 2011)

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I’ve recently spent some time on the asylum engine, implementing the missing logic and display code and fixing problems in the already implemented code. The logic and actor code is now almost complete and most of the puzzle-specific code has been implemented. Quite a bit of time has been spent on the drawing code and […]

DockletX 1.2

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DockletX has been updated with support for ObjectDock 2. DockletX is a DesktopX plugin that allows you to use ObjectDock docklets on your desktop. Full changelog Add support for ObjectDock 2 Blacklist Weather docklet (it doesn’t work outside of ObjectDock as-is) You can download DockletX from Wincustomize.

Weather Script Component

Hey all! For the past few days, I’ve been working on a weather script component. It takes the form of an independent .wsc script file that you reference in your widget script (setting up license info and registering callbacks), calling a few methods and getting weather/location/alert data in the form of a script object with […]

Extended System Control plugin for DesktopX

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The plan for this plugin is to include all system-related functionality that isn’t already available in the DesktopX System namespace.   Download You can download a test version here (set to expire on 10/5/2009). If you have ideas for stuff to add to this plugin, feel free to post them on the DesktopX 4.x request […]