There hasn’t been a lot of visible changes since the last status update, but a couple of small graphic problems have been fixed:
- Alpha transparency drawing is implemented (resulting in correct drawing of ok/cancel buttons)
- Default menu cursors are now shown properly
- Dialog box messages with no message type are displayed properly
- Button highlights are drawn in the correct order (Common::sort is unstable, resulting in an incorrect drawing order when images have the same priority)
Behind the scenes though, a lot has been done: most of the Pompeii game logic is now implemented, along with proper timer handling and there has been some work done on movies, sound and the 360° view.