I’ve also added an UI for assigning per-monitor flurries. You can now have a different flurry on each of your monitors.
It has an updated configuration UI that exposes some existing options: an FPS indicator, the possibility to use a "Block Mode" or a "Whiteout Mode" and a way to shrink the flurry window to use only a percentage of the fullscreen window.
Under the hood, there has been quite a few changes with some heavy refactoring to prepare for the flurry editor.
Version 1.3.1 Build 41 (07/21/08) - Added per-monitor flurries * Separated global preset and per-monitor preset * Simple UI for assigning flurries to monitors - Added flurry editor * Presets are saved directly after creation/modification. Deletion is effective when closing the main dialog. - Bug fixed * Preset names were not stored correctly in registry * Fixed deletion of preset (UI was not updated correctly) * Crash if Flurry wasn't installed before on the computer
Version 1.3.0 Build 26 (08/10/08) - UI Changes * Moved credits to About window * Added UI for shrink percentage & FPS indicator (only in single-buffer mode) * Added UI for Block & Whiteout modes - Editor * Added new/edit/delete buttons * Added Editor dialog (not yet functional) - Refactoring of code * separated settings in a class (preparing for per-monitor flurries) * Removed some global variables * cleanup/rename: all classes are now in the Flurry namespace * Updated Spec class (copy constructor, misc. updates) in preparation for editor - Bug fixed * Preview was not showing the selected preset correctly